Our Services
Mobile apps that ship — and stay above 4.5★
Most apps die after the launch sprint. We build iOS, Android, and cross-platform apps for the longer game — designed to pass store review, instrumented for crash-free operation, and structured so your team owns the codebase from day one.
Key Considerations
Building robust mobile applications requires careful planning
Platform Guidelines
iOS HIG and Material 3 done right — apps that feel native, get past App Store review, and don't fight the OS.
Device & Form Factor
Phones, tablets, foldables, wearables, CarPlay/Android Auto. Adaptive layouts and responsive interaction.
Offline & Sync
Conflict-free local-first storage, background sync, and graceful degradation in low-bandwidth markets.
Security & Privacy
Keychain/Keystore, biometric auth, certificate pinning, App Tracking Transparency, GDPR/DPDP-compliant flows.
Types of Mobile Apps
Choose the right approach for your business needs
Native Apps
Built specifically for iOS (Swift + SwiftUI) or Android (Kotlin + Jetpack Compose). Best performance, deepest device integration, longest build time.
React Native or Flutter
Single codebase ships to iOS and Android. Expo for React Native shortens time-to-store. Right choice for 80% of apps.
Progressive Web Apps
Installable web apps with offline support. No store review, instant updates. Best for markets where app-store friction kills adoption.
Options You Can Choose From
iOS Native (Swift + SwiftUI)
Deepest device integration
When you need ARKit, HealthKit, CoreML, or sub-100ms latency. Native is non-negotiable for performance-critical apps.
Android Native (Kotlin + Jetpack Compose)
Performance and ecosystem
Material 3, Compose, Coroutines, Hilt. Native Android for apps that need to ship to budget devices and stay fast.
Cross-Platform (React Native or Flutter)
One codebase, both stores
Expo-managed React Native or Flutter for 80% of apps. Native modules where you need them, single codebase everywhere else.
Maintenance & Observability
Crash reporting, store ops, growth
Sentry/Firebase Crashlytics, store optimization, A/B testing, OTA updates. The work that keeps a 4.5★ rating from becoming a 3.5★.
Estimate Your Build
Configure scope; we'll calculate a credible range. Final number is locked after a 30-min scoping call.
Range reflects scope ambiguity. Actuals are locked after a 30-min scoping call and written estimate.
Excludes Apple Developer ($99/yr), Play Console ($25 one-time), and third-party SaaS.
Common Questions
React Native, Flutter, or fully native?
How do we handle App Store review rejections?
What about app crashes after launch?
Do you handle store optimization (ASO) and analytics?
What about backend?
Domains we've shipped in
Ready to ship a mobile app worth keeping installed?
Send us the brief. We'll come back with a written estimate, recommended platform, and timeline.
Related Solutions
Custom Software Development
Tailored systems for teams who've outgrown off-the-shelf tools.
Web Development
Web apps tuned for Core Web Vitals, accessibility, and conversion.
DevOps, SRE & Platform Engineering
CI/CD, IaC, SRE practices, FinOps, DORA metrics, OpenTelemetry observability.